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endless war
01.03.2019
Hello dear friends! Here is some patch notes dated 23.02.2019
Don't forget to update your game client each time you log in!
- Race leaders decided to make a new allies Orcs and Radiant Elves, Dwarfs and Dark Elves. Empire and Artey remain solo.
- Exp gain on level 70-80 is increased by 30%. Also there is new leveling barrier on level 84.
- Energy crystals and artifact parts were added to the drop.
- 1 lvl passives from guild now available on 4th guild lvl, 2 lvl on lvl 5 и 3-4 on lvl 6 of the guild.
- Passive bonuses from the guild passives was increased.
- Attack and defence stats of the guild fortifications is increased.
- Guild capacity on level 4 is increased to 120.
- Glory no longer influence that much on the rating. Battle experience now influence more on the rating.
- Win influence on the arena increased twice. Also there will be rating refresh every week after the cloack assign.
- Glory and reward in the arean queue is increased twice.
- We also ordered a custom areana for ours players. We will keep you guys up with all of the news.
- Also there was some other small arena fixes.
- Now you can rename you character through race leader option.
- "Refresh windows" now working in every layout.
- Noob killing system now working in the duel zones.
- Killing Ant Queen now gives 10 point insteadov 5. Every race now has its chances to win.
- Health regeneration of the bosses was fixed: Golem, Axid Dragon, Mutant Rabit. Death timer from Dragon curses is reduced from 25 to 15.
- All potions now will be visible on the target.
- You can now attack flag with magik and skills.
- Battle Flag move timer is reduced for 1 min.
- Now you can disable hawks and pheonixes in the special settings.
- Assassin – Assassin skill now needed only 3 kills.
- Ghost – Reduced kills amount for 3 for ghost passives. Also timer is increased to 6000 minutes.
- Butcher – "Fat" skill now needs only 3 stacks.
- Fire Lord – Skill «Fire Lord», now stacks from monsters. Time increased to 1800 min.
- Moon Archer – «Aim shot» now has mini-stuns. Still 3 arrow needed.
- Moon Archer damage from tactics is increased.
- Chaos Reaper – «Chaos Curse» No longer fear but paralyze.
- Wind Lord – «Hurricane» Now can 100% stun solo or 30% stun AoE.
- Wind Lord – «Wind Escape» allows you to teleport forward.
- "Enhanced Magic Resistance" is increased for melee classes.
- "Element Resistance" time is reduced from 10 to 8 sec.
- Wizard – "Magic Destruction" power is increased.
- Dark Lord – «Hell Destruction» and «Hell Curse» power is increased.
- Sand Spirit – Increased attack power for most of the skills.
- Wind Lord – «Hurricane» «Storm» power is increased.
- Ice elemental – «Ice commet» now has fixed cast time.
- Water Elemental – «Water Concentration» cooldown is reduced. Now has instant cast.
- Water Elemental – «Dehydration» radius is increased, «Water Energy» now has 40 sec duration.
- Water Elemental – «Elemental Destruction» power is increased.
- Also some of the small fixes are teken place.
Keep up with the news on forum and our discord channel.
EndlessWar team.